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Set
Rarity
Color
Type
Card Effects
Energy010
012345678910
Power05
012345
Might012
0123456789101112
Showing 82 cards.
Pridestalker art
Unleashed
Pridestalker
183/219
Rarity: Rare
Type: Legend
Color: Fury, Body
When you play a unit, give a unit +1 :rb_might: this turn.
Rengar
Thrill of the Hunt art
Unleashed
Thrill of the Hunt
184/219
Rarity: Epic
Type: Spell
Color: Fury, Body
[Reaction] (Play any time, even before spells and abilities resolve.)Banish a friendly unit, then its owner plays it to any battlefield, ignoring its cost.
Rengar
Bloodharbor Ripper art
Unleashed
Bloodharbor Ripper
185/219
Rarity: Rare
Type: Legend
Color: Fury, Chaos
:rb_energy_1: , :rb_exhaust: : Return a friendly unit at a battlefield to its owner's hand. Play a Gold gear token exhausted. (It has "[Reaction][>] Kill this, :rb_exhaust: : [Add] :rb_rune_rainbow: .")
Pyke
Death from Below art
Unleashed
Death from Below
186/219
Rarity: Epic
Type: Spell
Color: Fury, Chaos
Kill a unit at a battlefield. Then, if it had 3 :rb_might: or less, you may play this from your trash for :rb_rune_rainbow: .
Pyke
Piltover Enforcer art
Unleashed
Piltover Enforcer
187/219
Rarity: Rare
Type: Legend
Color: Fury, Order
When you conquer, if you assigned 3 or more excess damage, you may exhaust me to ready a unit.
Vi
Hextech Gauntlets art
Unleashed
Hextech Gauntlets
188/219
Rarity: Epic
Type: Gear
Color: Fury, Order
[Equip] :rb_energy_3: :rb_rune_rainbow: . This ability's Energy cost is reduced by the Might of the unit you choose. (Pay the cost: Attach this to a unit you control.)
Vi Equipment
Bashful Bloom art
Unleashed
Bashful Bloom
189/219
Rarity: Rare
Type: Legend
Color: Calm, Mind
:rb_energy_4: , :rb_exhaust: : Play a ready 3 :rb_might: Sprite unit token with [Temporary]. This ability costs :rb_energy_1: less for each friendly unit with [Temporary].
Lillia
Lilting Lullaby art
Unleashed
Lilting Lullaby
190/219
Rarity: Epic
Type: Spell
Color: Calm, Mind
[Reaction] (Play any time, even before spells and abilities resolve.)Counter a spell. Its controller can't play spells this turn.
Lillia
Wuju Master art
Unleashed
Wuju Master
191/219
Rarity: Rare
Type: Legend
Color: Calm, Body
[Level 6][>] Your units have +1 :rb_might: . (While you have 6+ XP, get the effect.)[Level 11][>] Your units enter ready.
Master Yi
Alpha Strike art
Unleashed
Alpha Strike
192/219
Rarity: Epic
Type: Spell
Color: Calm, Body
[Action] (Play on your turn or in showdowns.)Choose a friendly unit. It deals damage equal to its Might split among enemy units at battlefields. Then for each unit this kills, do this: Gain 1 XP.
Master Yi
Gloomist art
Unleashed
Gloomist
193/219
Rarity: Rare
Type: Legend
Color: Calm, Chaos
When you or an ally hold, you may exhaust me to draw 1.
Vex
Shadow art
Unleashed
Shadow
194/219
Rarity: Epic
Type: Unit
Color: Calm, Chaos
If you play me to a battlefield, I enter ready.[Action][>] :rb_energy_1: :rb_rune_rainbow: , :rb_exhaust: : [Stun] an enemy unit attacking here. (It doesn't deal combat damage this turn.)
Vex Shadow Isles
Green Father art
Unleashed
Green Father
195/219
Rarity: Rare
Type: Legend
Color: Calm, Order
When you conquer or hold, you may exhaust me to replace that battlefield with a Brush battlefield token. (Bird, Cat, Dog, Poro, and Ivern units have +1 :rb_might: in Brush. It can be swapped back when scored.)
Ivern
Daisy! art
Unleashed
Daisy!
196/219
Rarity: Epic
Type: Unit
Color: Calm, Order
I enter ready.Reduce my cost by :rb_energy_1: for each of the following tags among your units — Bird, Cat, Dog, and Poro.When I attack while your units have all 4 tags, [Stun] an enemy unit here. (It doesn't deal combat damage this turn.)
Ivern Ionia
Scorn of the Moon art
Unleashed
Scorn of the Moon
197/219
Rarity: Rare
Type: Legend
Color: Mind, Chaos
[Reaction][>] :rb_exhaust: : [Add] :rb_energy_1: . Spend this Energy only during showdowns. (Abilities that add resources can't be reacted to.)
Diana
Moonfall art
Unleashed
Moonfall
198/219
Rarity: Epic
Type: Spell
Color: Mind, Chaos
[Action] (Play on your turn or in showdowns.)Choose a battlefield where you have units. You may move up to one enemy unit to that battlefield. Then give enemy units there -2 :rb_might: this turn.
Diana
Deceiver art
Unleashed
Deceiver
199/219
Rarity: Rare
Type: Legend
Color: Mind, Order
When you conquer or hold, you may discard 1 and exhaust me to play a ready Reflection unit token there. It becomes a copy of another unit there. Give it [Temporary].
LeBlanc
Mirror Image art
Unleashed
Mirror Image
200/219
Rarity: Epic
Type: Spell
Color: Mind, Order
Choose a unit. Play a ready Reflection unit token to your base. It becomes a copy of that unit. Give it [Temporary]. (Kill it at the start of its controller's Beginning Phase, before scoring.)
LeBlanc
Voidreaver art
Unleashed
Voidreaver
201/219
Rarity: Rare
Type: Legend
Color: Body, Chaos
When you win a combat, gain 1 XP.Spend 1 XP, :rb_exhaust: : [Buff] a unit.Spend 2 XP, :rb_exhaust: : Move an exhausted friendly unit from a battlefield to its base.
Kha'Zix
Void Assault art
Unleashed
Void Assault
202/219
Rarity: Epic
Type: Spell
Color: Body, Chaos
Move a friendly unit, then move an enemy unit. (If they both move to a battlefield you don't control, you're the attacker.)
Kha'Zix
Keeper of the Hammer art
Unleashed
Keeper of the Hammer
203/219
Rarity: Rare
Type: Legend
Color: Body, Order
When you hold, gain 1 XP.Spend 3 XP, :rb_exhaust: : Draw 1.
Poppy
Keeper's Verdict art
Unleashed
Keeper's Verdict
204/219
Rarity: Epic
Type: Spell
Color: Body, Order
[Action] (Play on your turn or in showdowns.)Choose an enemy unit at a battlefield. Its owner places it on the top or bottom of their Main Deck.
Poppy